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	<title>4dpencil.net &#187; Character</title>
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	<link>http://4dpencil.net</link>
	<description>what do you mean you don't stock 4D pencils?</description>
	<lastBuildDate>Fri, 08 Apr 2011 19:45:16 +0000</lastBuildDate>
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		<title>Merry Christmas!</title>
		<link>http://4dpencil.net/2008/12/merry-christmas/</link>
		<comments>http://4dpencil.net/2008/12/merry-christmas/#comments</comments>
		<pubDate>Wed, 24 Dec 2008 10:00:26 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[Blender]]></category>

		<guid isPermaLink="false">http://4dpencil.net/?p=246</guid>
		<description><![CDATA[Scruffy Santa says Merry Christmas! I was playing around with sculpting in blender, decided to try out the hair and fur features too. Well, gotta get going to my aunt&#8217;s place for our family gathering. Merry Christmas to all!]]></description>
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		<title>Kitchen Stadium</title>
		<link>http://4dpencil.net/2008/12/kitchen-stadium/</link>
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		<pubDate>Wed, 10 Dec 2008 18:02:40 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[Food]]></category>

		<guid isPermaLink="false">http://4dpencil.net/?p=235</guid>
		<description><![CDATA[I&#8217;ve been trying out some new stuff lately.. Had a go at making La Mian (Hand Pulled Noodles).. I was inspired by a great bowl of Pork Rib La Mian I had at Century Square&#8217;s basement level last saturday after Forest Adventure. The soup started with chicken bones, dried prawns (Thanks mom, good idea!), garlic [...]]]></description>
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		<title>Zspheres in Zbrush</title>
		<link>http://4dpencil.net/2008/06/zspheres-in-zbrush/</link>
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		<pubDate>Wed, 25 Jun 2008 01:24:20 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[final film project]]></category>
		<category><![CDATA[zbrush]]></category>
		<category><![CDATA[zsphere]]></category>

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		<description><![CDATA[I finally got around to figuring out how Zspheres work in Zbrush. Gotta think of ways to work faster since I&#8217;ll be doing most of the creature design and modeling for my group film project. This was a quick muck around with proportions with the Zspheres, changed it to an adaptive mesh and did a [...]]]></description>
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		<title>The Texturing Continues..</title>
		<link>http://4dpencil.net/2008/06/the-texturing-continues/</link>
		<comments>http://4dpencil.net/2008/06/the-texturing-continues/#comments</comments>
		<pubDate>Mon, 09 Jun 2008 10:58:44 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[Character]]></category>

		<guid isPermaLink="false">http://4dpencil.net/?p=69</guid>
		<description><![CDATA[Boo.]]></description>
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		<title>Changeling</title>
		<link>http://4dpencil.net/2008/05/changeling/</link>
		<comments>http://4dpencil.net/2008/05/changeling/#comments</comments>
		<pubDate>Tue, 13 May 2008 14:00:20 +0000</pubDate>
		<dc:creator>Jerome</dc:creator>
				<category><![CDATA[Character]]></category>
		<category><![CDATA[Sketch of the Day]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[self portrait]]></category>

		<guid isPermaLink="false">http://4dpencil.net/?p=57</guid>
		<description><![CDATA[Sooo.. it&#8217;s been awhile.. my environment modeling is on the backburner now that I&#8217;ve started on my character model.. I&#8217;m almost done with the low poly modeling, once I&#8217;m done tweaking his left arm it&#8217;s time to unwrap and get sculpting in Zbrush. Anyway, won&#8217;t be posting much about this project save at milestones. I [...]]]></description>
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