Posts Tagged ‘onion boy’

It’s Wednesday!

Wednesday, January 23rd, 2008

Amazingly I find myself posting something here mid week.. either things are looking up, or I’m slacking off from work… nah, just kidding.

Moving on to simple character animation with this Onion Boy rig by Gary Wee.


After reading this post from I realised in the past I was also guilty of the same mistake of rushing through the key poses and trying so hard to fix the motion after the blocking stage.. which is really defeating the purpose of having a blocking stage. So this time, I spent much more time with just stepped keyframes and making the action read well from just the key poses. The tweaking process after that was a lot less hellish than it normally was.

There are still some timing issues between the end of the jump and its final pose.. but onward to the next animation I say! Need a lot more practice if I’m gonna get good, this is the first of many!

Oh, and here’s a sneak peak of my Mini Cooper, sans unwrapping, textures, and an assortment of details.. You can play the “Spot-The-Parts-Jerome-Hasn’t-Modeled-Yet” game if you want.

Mini Sneak Peek